Generally, I find myself working with clients to propose budgets that are generous enough to allow us the time to develop an exceptional marketing or communications product. In pricing, unlike so many other industries, most creative agencies and design firms are led first not by the profit line, but by a desire to perform well. We are driven to win approval of our ideas and overall presentation, our skills measured by a successful result. We want to please the client manager and we want to build relationships.
That requires bigger dollar allocations frequently, if not for elaborate resources like original photography and animation, copy writing, paper, programming, etc., then simply for the time a creative staff will invest in brainstorming, researching, thinking, planning and executing the product. The craftsmanship and achievement of excellence often takes more time than any client — and sometimes even the designer — can imagine.
Clearly, of course, not all marketing or brand tools can receive the same glamorous development budget. Important initiatives such as sales presentations and many internal communications are often hampered by this fact and subsequently developed by internal creative staff, assistant or non-graphics professional.
In the spirit of collaboration, I’ve distilled my basic tenets for design into a few bullet points, arranged in no particular order. I actually wrote this several years ago, but with modest updating for this post, I believe these ideas still have practical value. I hope that this list may be of assistance to any brand, marketing, communications, or sales manager who needs effectively designed and packaged content.
So for the do-it-yourself design project or one on a shoestring budget that cannot be outsourced to receive the studio/agency solution, I suggest beginning and ending each creative engagement with a checkpoint of these guiding principles, prior to final execution:
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